In this week we learnt about wireframing and prototyping mobile UIs using Figma. Figma is a web-based graphics editing and user interface design app. You can use it to do all kinds of graphic design w...Read More
Design thinking is a way of solving problems by being creative and thinking outside the box. It involves five stages: Empathize, Define, Ideate, Prototype, and Test. Design thinking is a way to be cre...Read More
Java data types Operators Variables Generating JavaDoc with NetBeans. Using TODO to track action items Java data types The following code tests various data types including sinhala unicode. Java arith...Read More
We learnt about adding multiple pages, how to install a theme an customise it. Controlling the “Menu” system. Plugins for photo organizing, photo albums and contact us forms. All le...Read More
In this lesson, we discussed about the usability. Good UI design is user-centric. Users install your app because they need to solve a problem. Designers should think about the problem their users will...Read More
Symbolic design. History of Computer Programming Languages. The Java architecture. Java learning path. Generating JavaDoc with NetBeans. All lessons > ...Read More
We learnt about the difference between manual web coding vs CMS usage. We installed WordPress to a free hosting server and studied Pages. All lessons > ...Read More
Aim The aim of this course is to introduce the principles of Object Oriented Programming (OOP) paradigm, and the fundamentals of Software Engineering. Prerequisites ECS1300 Programming fundamentals wi...Read More
The aim of this subject is to enable students with knowledge on fundamentals on mobile application development and hands-on experience on related technologies. Learning outcomes: Realize and present t...Read More